Forsaken is a 3D first-person shooter video game. The game was developed by Probe Entertainment for Microsoft Windows and PlayStation and Iguana Entertainment for the Nintendo 64 and published by Acclaim Entertainment.
Similar to Descent, Forsaken had a strong following due to its "six degrees of freedom" gameplay, but suffered in popularity to the conventional ground-based 3D first-person shooter games because of its challenging nature.
In the distant future, the advancement of science has exceeded humanity's ability to control it. During a subatomic experiment, an accident causes an uncontrollable fusion reaction, utterly destroying the surface of the planet Earth.
One year later, Earth has been classified as "condemned" by the ruling imperial theocracy, meaning that it is now legal for anyone to salvage anything left on the planet. Mercenaries from all over come to raid the dead planet, forced to battle not only each other, but the robot sentinels that the government has left behind.
The game was developed by Probe Entertainment during the 1996–1998 period as the company became merged into its parent company (Acclaim). At that time, Microsoft's newly bought and re-branded rendering engine (DirectX) had just started to dominate PC development.
The game was heavily technology driven at the beginning and was titled ProjectX. This was changed to Condemned when the story elements were added although it was later changed to Forsaken due to a potential naming conflict.
Due to the heavy technology focus of the game it was often bundled with hardware to show off the cards and was used as a benchmark for many years after the initial release of the game.
This game has an ESRB rating of "M for Mature," it was so rated for violent deaths in the introductory cutscene and the player character's death, which is shown to be flown to wall and gibbed, complete with splotch sound.