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Vampire: The Masquerade: Redemption

Vampire: The Masquerade: Redemption
Vampire: The Masquerade: Redemption

SystemWindows 95/98
CD-ROM2

Activision

Windows 95/98

0  47875  10907  0

Release Date: 6/7/2000
Manufacturer: Activision
 
Donated By: Jason MacIsaac
 
Vampire: The Masquerade – Redemption is a role-playing video game released for personal computers on June 7, 2000, by Activision. The game follows the adventures of a French crusader, Christof Romuald, through Prague and Vienna in the Dark Ages and modern-day London and New York City. The game is based on the tabletop role-playing game Vampire: The Masquerade. The game's graphics were highly advanced for its time, including then-novel effects such as multiple shadows rendered dynamically from in-game light sources. Vampire: The Masquerade – Redemption also includes a multiplayer game mode in which one player takes the role of the storyteller. The game itself is divided into two parts, one medieval and one modern, each of which play differently.

In the game's storyline, the protagonist Christof Romuald falls in love with Anezka, a nun who tends his wounds after he suffers an arrow wound in battle. Christof, not fully recovered, ventures into the Bonn silver mines (near Prague) to kill Ahzra The Unliving, a twisted Tzimisce Vampire. His glorious return to Prague doesn't go unnoticed by the local Vampire leaders, and soon he is "embraced" (turned into a Vampire) by Ecaterina The Wise, leader of the Brujah clan, to boost the ranks of Vampires in preparation for a brewing battle between Vampire clans. Having been made one of the undead, the passionate crusader has to realize that he deviated from his religious mission long ago; being only a mundane soldier, he was easy prey for the Vampires to be either killed or embraced. His rebellious nature, however, urges him to find a way to redeem his soul, perhaps by regaining his mortal state. But before long, in a move designed to torment Christof (in retaliation for dispatching Ahzra), the nun is kidnapped and turned into a ghoul, a servitor to Vampires addicted to Vampire blood. This changes Christof's part in the course of events, since he is now being wracked with guilt as he feels his affection towards Anezka led her down a path of sin. Christof swears to face the Vampires who took her and restore her Humanity.

In his quest, being a powerful Vampire, he must learn to conquer his dark side and gain experience with his new powers (Vampiric disciplines, similar to spells) to fight against a world of darkness that unfolds before him, as he learns more about this new world he is now a part of, while struggling to maintain his Humanity and the faith he once had as a holy knight.

In a climactic battle he is buried under tons of rubble, only to awaken centuries later in the modern world, uncovered by an archeological dig, and faced by a whole new series of challenges – including a fearsome new enemy whose actions may doom the entire world. Christof eventually finds the Vampires responsible for the kidnapping of his love only to find the pure woman of God that he fell in love with is now a twisted, violated creature of the night who shuns him as an emotional weakling, serving to an Infernalist Tzimisce plotting to avert Gehenna by destroying all the Antediluvians. The game sports three different possible outcomes, depending on certain choices in the game that affected Christof's Humanity level.

Twelve of the thirteen Vampire clans from the original game feature in Redemption. The only exception is clan Ravnos.

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