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Earthworm Jim

Earthworm Jim
Earthworm Jim

SystemWindows 95/98
CD-ROM1

SoftKey

Windows 95/98

Release Date: 11/30/1995
Manufacturer: SoftKey
 
Donated By: Jason MacIsaac
 
Earthworm Jim is a run and gun platform video game starring an earthworm named Jim in a robotic suit who battles evil. Created by Doug TenNapel and designed by David Perry, the game was developed by Shiny Entertainment and Playmates Interactive Entertainment. It was released for the Sega Mega Drive/Genesis in 1994, and subsequently ported to a number of other video game consoles.

The game was noted for its fluid, cartoon-like animation. It received a positive reception, and led to a sequel, Earthworm Jim 2, in 1995. 15 years later, Gameloft developed a high definition remake for the PlayStation Network and Xbox Live Arcade, titled Earthworm Jim HD, in 2010.

The game plays as a 2D sidescrolling platformer with elements of a run and gun game as well. The player controls Jim and must maneuver him through the level while avoiding obstacles and enemies. The player can use Jim's gun as a method of shooting enemies, or his head a whip for whipping enemies. The whip move also allows the player to grab hold of, and swing from, certain hooks in the game. Some levels have additional requirements beyond merely getting to the end of the level. For example, the level "For Pete's Sake", involves making sure the computer-controlled Peter Puppy character gets through the level unharmed, which is accomplished by whipping him to make him jump over pits, and defeating enemies before they can damage him. Failure to do so results in Peter lashing out at Jim, taking away from his health.

Levels commonly culminate with a boss battle. The game incorporates a large variety of villains in the boss battles, including Psy-Crow, Queen Slug-for-a-Butt, Evil the Cat, Bob the Killer Goldfish, Major Mucus, and Professor Monkey-For-A-Head.

In-between most levels, a racing level called "Andy Asteroids" is played. Unlike the rest of the game, it places the viewpoint behind Jim. The player must direct Jim on his rocket, in a race against Psycrow, through a tube-like structure while collecting items and boosts and avoiding asteroids. If the player wins, the next level is started instantly. If the player loses, a special boss fight against Psycrow must be won in order to progress to the next level.

Other variations in gameplay occur over the course of the game as well, such as a competitive bungie-jumping and fighting level, and an underwater maze that must be traversed both within a timelimit and without crashing too many times.

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