Personal Computer Museum, Canada's Videogame Museum

Lights Out

Lights Out
Lights Out

SystemWindows 95/98
CD-ROM1

Adventure Company

Windows 95/98

6  25904  40651  4

Release Date: 3/12/2004
Manufacturer: Adventure Company
 
Donated By: Jason MacIsaac
 
Dark Fall II: Lights Out (also known simply as Lights Out or Dark Fall 2) is a British first-person horror-adventure game which was released in March 2002 by The Adventure Company. It is a sequel to the game Dark Fall. A third Dark Fall game, Dark Fall: Lost Souls, was released in late 2009.

In 2009, Darkling Room published the Director's Cut version of the game, which includes new scenes, ghosts and puzzles.

It is 1912. The shores of Trewarthan, England are dangerous and have cost many ships and lives. Benjamin Parker, a cartographer has been sent to map the area in order to allow a safer passage. Upon arriving however, he notices that there is a lighthouse on an island out at sea. Why would the area need to be mapped if an operational lighthouse is already here to warn ships of danger? Benjamin soon learns from his employer that something is happening at the lighthouse and the keepers may be in danger.

As the game unfolds, you discover a sinister enemy has been behind the disappearances of many people at Fetch Rock, the island on which the lighthouse is built. Throughout the game you traverse through four different time periods as you try to stop whatever evil is under the Fetch Rock lighthouse from claiming any more lives.

The game follows the same point-and-click style as the previous game.

The game was heavily influenced by The Ballad of Flannan Isle by Wilfrid Wilson Gibson. Other influences include the Doctor Who television serial Horror of Fang Rock, and the ghost stories Moon Dial by Helen Cresswell and A Warning to the Curious by M.R. James.

In December, 2009, a Director's Cut was released that included enhanced graphics, effects, music, and sound as well as more ghosts and creatures to generally heighten the mood and ambiance to provide a scarier atmosphere. The interface however remained largely unchanged. A couple of puzzles have also been made a little easier. Finally, the story has been enhanced with the addition of a few new characters and ghosts.

There are very few differences between Dark Fall II and the original, with most critics citing the same strengths and weaknesses.

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