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Shattered Galaxy

Shattered Galaxy
Shattered Galaxy

SystemWindows 95/98
CD-ROM1

Nexon

Windows 95/98

6  99030  11120  8

Release Date: 1/1/2001
Manufacturer: Nexon
 
Donated By: Jason MacIsaac
 
Shattered Galaxy is a massively multiplayer online real-time strategy (MMORTS) that was released in 2001 by Nexon Inc., now known as KRU Interactive, after an extensive open beta period. In the USA it was published by TriSynergy. It combines the attributes of a massive multiplayer online role-playing game and a real-time strategy game. Having won the Seumas McNally Grand Prize at the 2001 Independent Games Festival and hosted through the Game Developers Conference, the game has been commercially unsuccessful due in large part to its dated graphics engine. The game was published under the name Tactical Commanders in South Korea, published by Nexon until December 31, 2005. This game has also been serviced in Japan, Taiwan, and Germany.

Shattered Galaxy is set in a post-apocalyptic future. A teleportation device was found buried on Earth's surface, though scientists were not able to master its secrets. Various non-living substances were successfully sent through and retrieved, but when a common rat was inserted into the portal, it activated the artifact in an unexpected way: the device immediately teleported itself, as well as all matter in a 2000 kilometer wide radius around it, to the planet Morgana Prime. The player is one of the survivors of this incident. The planet itself was devoid of sentient life, but robotic war machines were found on its surface, and humans have since learned to control them telepathically (allowing the humans themselves to stay out of harm's way). Humans have since expanded to another planet (server) in the Morgana system, Relic, where wars likewise rage.

Shattered Galaxy consists of two interrelated and different gameplay aspects: The RPG side has the player in control of an avatar which can buy units, upgrades, and special abilities as well as visit other provinces and buildings such as simulators, HQ's, and Portals to other planets. It is through this Avatar that the player joins or starts battles with other players, simply by walking into a province not controlled by the player's nation. As soon as the avatar enters any province controlled by an opposing faction battle is commenced and the "RTS" aspect of gameplay is engaged.

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