Personal Computer Museum, Canada's Videogame Museum

Duck Tales: The Quest for Gold

Duck Tales: The Quest for Gold
Duck Tales: The Quest for Gold

SystemDOS
Floppy (3.5")1

Disney Software

DOS

7  87659  00076  5

Release Date: 1/1/1990
Manufacturer: Disney Software
 
Duck Tales: The Quest for Gold is a platform game developed by Incredible Technologies for the Amiga, Apple II, Commodore 64 and DOS. It was released in 1990 and published by Walt Disney Computer Software. The game bears little resemblance to the Capcom game known simply as DuckTales that was released for the NES and Game Boy.

The game starts as Flintheart Glomgold walks into Scrooge McDuck's office and challenges him to see who is the richest duck in the world. Assuming the role of Scrooge, the player then gets 30 days to collect treasures from all around the world. Scrooge is assisted by his grandnephews Huey, Dewey and Louie and pilot Launchpad McQuack. Flying to different destinations is one of the many different sequences in the game. Many of these destinations are fictitious or imaginative, names often being puns on real locations, and some were featured in episodes of the show. Some exist in the real world, such as the Carlsbad Caverns.

In flying sequences to reach the destination, the Beagle Boys try to hinder the player by methods such as dropping pianos. If the plane crashes, the player will lose money as well a couple of days while Gyro Gearloose repairs the plane. Upon reaching a destination, the player has to play through a certain scenario to reach the treasure. The four different scenarios are divided equally among the many destinations, and are typical for the environment. Some of these scenarios, namely the mountain and the jungle, are platform-based levels where the player plays as Huey (later Dewey and Louie if the player fails the first attempt). Other level types include the cave, which is a labyrinth the player must navigate through, and the wildlife reservation which features Webby Vanderquack taking pictures of animals. The pictures, especially ones with rare animals such as pink elephants, bring rewards for the player similar to the treasure chest in the other levels. Photography levels are rather easy to play, seeing as there are no real obstacles.

The Beagle Boys also appear in mountain levels together with falling boulders, mountain goats, bears and even Magica De Spell. In the horizontal jungle levels, the player must overcome toucans, panthers and coconut-throwing monkeys. Hippopotami which swim in the water below the player may be useful for transportation, but they are slightly unpredictable since they might duck underwater at any moment, causing the player to fall in the water. Peculiarly, Huey, Dewey and Louie cannot swim. When playing in the cave, the player must maneuver on a map which looks slightly like a Chinese chess board. Around in the cave lurks a mummy which the player must avoid in addition to shafts. Due to the somewhat higher difficulty of cave levels, the treasure chests usually bring quite high rewards.

Have a comment about this Software (personal stories, additional information)? Post it here (no registration required).

Share |

Return to the software index.