Xenomorph is a 1990 video game published and developed by Pandora for MS-DOS, Amiga, Atari ST and Commodore 64.
Xenomorph is a science-fiction role-playing video game, viewed from a first-person perspective with an icon-driven interface that drew comparisons with Dungeon Master. The storyline is influenced by the early Alien franchise. The player controls a janitor who wakes to find the crew of his ship, the Mombassa Oak, have been killed by a computer malfunction during a two-year research mission. The janitor pilots the ship to a nearby mining platform, Astargatis, to find that the human population has vanished. The player must search the platform for microchips and fuel rods that can be used to repair the Mobassa Oak. In addition, the player must defend himself against the aliens that are responsible for the attack on Astargatis. The player needs to manage weapons, medical supplies, keycard access, food, energy, and radiation levels in order to survive.
Critics pointed out that drawing a map is important in progressing in Xenomorph, as it is easy to get lost or miss an important location.
Xenomorph was critically well received. C&VG highlighted the well-drawn aliens and scenery, addictiveness, and atmosphere of solitude. Some jerky animation was criticised, but overall the Amiga and Atari versions were awarded 90%. Amiga Format awarded 83%, finding the 3D view to be well implemented, and the weapons and equipment to be varied, well-designed and graphically impressive. The lack of a wide variety of sound effects was criticized, as was the lack of an "outer-space" atmosphere.
Written by David Neale, Graphics by Terry Greer and produced by Ray Edwards.