Personal Computer Museum

X2: The Threat

X2: The Threat
X2: The Threat

SystemWindows 95/98
CD-ROM2

Enlight

Windows 95/98

6  46662  10108  4

Release Date: 12/3/2003
Manufacturer: Enlight
 
X2: The Threat is a computer game developed by Egosoft for Windows, Linux, and Mac OS X. It is part of the X Computer Game Series. It was released in 2003 and is a sequel to X: Beyond the Frontier. Freeverse Software ported the game to Mac OS X in 2004/2005, while Linux Game Publishing produced their Linux port in 2005/2006.

The sequel to this game is X3: Reunion (2005).

As with the originals, X2: The Threat is a Space trading and combat simulator set in the fictional X-Universe, a network of sectors, linked by large space gates. The game features a new graphics engine, a much expanded Universe and 60 different flyable ships, along with a number of new missions available to the player. Unlike the expansion pack, X-Tension, which was almost entirely open-ended, X2: The Threat has a clear background story involving an aggressive alien race known as the Khaak. However, the game remains open-ended and the players are free to pursue the plot at their own pace, if at all.

X2: The Threat was generally well received by critics, with many reviewers praising the graphics and the amount of freedom offered to the player. Common complaints were that X2: The Threat, like its predecessors, was quite slow paced and had a steep learning curve.

The player takes the role of Julian Gardna, a Pirate and thief. Early on, the Khaak, a hostile alien race, emerge to threaten the X-Universe. The player is asked to undertake a series of missions to uncover their origins, their intentions, and to determine their connection to his missing father. Ultimately, Julian must fight off a massive attack by Khaak, rescuing numerous other characters in the process. Key non-player characters include:

  • Bret Serra: rogue, pirate and Julian's closest friend;
  • Ban Danna: the head of Argon Secret Service who shares a close relationship with Julian's father dating back to the previous game, X: Beyond the Frontier;
  • Elena Kho, Chief Executive in the influential Terracorp corporation; Saya Kho, daughter of Elena Kho;
  • Kyle Brennan, Julian's father, founder of Terracorp, and protagonist from the previous games.
Due to the expense of completing the plot, the players are periodically prompted to break away from the plot and increase their resources through trade and other open-ended play.
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