The Ancient Art of War in the Skies is a computer game developed by MicroProse in 1992 as a sequel to The Ancient Art of War and The Ancient Art of War at Sea.
In The Ancient Art of War in the Skies, the player plays either the British or German forces in World War I. In this air combat simulation, the player makes aerial assaults against opponents such as Lord Kitchener, Ferdinand Foch, Kaiser Wilhelm II, fictional enemy Helmut von Spike, or even Sun Tzu.
The game was reviewed in 1993 in Dragon #190 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars.