Sword of Sodan is a hack and slash video game released for the Amiga in 1988 by Discovery Software and Apple Macintosh System 7 in 1993 by Bethesda Softworks, with a scaled down port released for the Sega Genesis in 1990 by Electronic Arts.
The background story is set in a fictional medieval like time where Lordan is the ruler of the northern kingdom. Zoras, an evil necromancer, which is plotting in his tower made of human bones, making a second attempt to take the reign over the land. His first attempt was defeated by Sodan.
Zoras then studied ancient parchments where he could experiment with long forgotten spells. He was soon able to conjure all kinds of nightmarish creatures. He spawned so many of them that they were marching through the land towards Lordan's castle, leaving a path of death and destruction.
To protect his children, Lordan arranged that his young son Brodan and his twin sister Shardan were taking away from the castle across the Cthol mountains to the farthest corner of the land. After Lordan lost to Zoras' legions and got killed, his children were raised by an old bitter man, who also trained them in the art of sword combat. Before they start their journey to defeat Zoras, the old man hands them over the sword of Sodan.
Armed with the mighty sword of Sodan, they fight their way to castle Craggamoor where they face the tyrannical Zoras. After Zoras was defeated by the children of Lordan, people accept them as the true rulers and saviors of the land.
Apparently, according to the main programmer, the Amiga version sold approximately 55,000 copies which is considered a great success.
- Original Program by Soren Gronbech, Torben Larsen
- Movement and Magic by Soren Gronbech
- Illusions and Illustrations by Torben Larsen
- Conjure and Compositions by Julian Lefay